
Boom beach landing craft tank generator#
And Shield Generator spam gets very, very bad on later operations, where there may be dozens of them giving the already HP-boosted Power Core a surplus of several million HP, making the core effectively immortal until you take them down - and the generators are often well defended by hyper-buffed defenses, leaving brute force as the only viable option. While the shields can be instantly destroyed (or weakened, if there are more than one) by taking out the Generators, any savvy players will place them in spots that are hard to reach, heavily defended, or able to force troops into a disadvantageous position. Four Mark III's can give what is essentially a 400% health buff to the HQ, requiring attackers to deal with it first before striking the HQ - and since they scale with HQ health, Ice Statues can also boost the shield HP as well. It provides a shield that takes damage for the HQ, based on a percentage of the HQ's max health.

However, in Warships and Hammerman events, Riflemen are deployed in such insane numbers (Up to the thousands with Hammerman Attacks) that splash damage turrets are required to succeed, otherwise they will steamroll your base or warship easily. Riflemen can be spammed much more than other troops, but will typically crumple quickly without backup. For regular troops, even the Riflemen tend to get a lot of scorn, specifically in Hammerman Strikes Back and lower Tech Levels of Warships.It combines the Lazortron's extreme range and the Critter Cannon's distraction potential for what it's agreed by many players to be the deadliest troop in the game. Even then, Rain Makers shoot ridiculously powerful shells in groups of five that can blow apart most buildings in one go.

It has the highest range in the game, leaving it untouchable by Boom Cannons and most defenses unless you plant them right on the beachline. However, the Rain Maker is the absolute worst of the bunch. Critter Cannons have much higher range than regular tanks, but will shoot critters to distract towers, which can pave the way for normal Tanks to destroy your base.

When placed right, Lazortrons can snipe any building in the game without fear of retaliation and melt them in seconds. Plus, the lazor will contiune traveling through buildings until it hits the island border. The Lazortron has the same standing range as a Tank, leaving it vulnerable to Boom Cannons, but its laser attacks non stop for pretty hefty damage. While it costs gunboat energy to deploy and are not permanent members of armies, they will sweep through your base with ease.

